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Thursday, December 2, 2010

Raidcomp (finally) updated

You can finally stop posting about it on forums, sending mails and private messages about it, and kidnapping my lovely Garfield plush. Raidcomp has been updated by the lovely and sometimes useful chaud and should be fairly up to date for Cataclysm! Feel free to report any bug report to him








New Battleground Bracket

Originally Posted by Blizzard (Source
 
The uneasy armistice between the Horde and Alliance is steadily cracking beneath the strain of Deathwing's devastating return and the Shattering of Azeroth, heralding a new era of bloody conflict.

The clash between the factions has also never been so hotly contested: Battleground brackets now match up teams more evenly. The new brackets span five levels each, except the final bracket composed of level 85 players:

10-1430-3450-5470-74
15-1935-3955-5975-79
20-2440-4460-6480-84
25-2945-4965-6985


Fighters can also join the battle in Arathi Basin, Eye of the Storm, and Alterac Valley at an earlier level than ever before:

Level 10 - Arathi Basin and Warsong Gulch
Level 35 - Eye of the Storm
Level 45 - Alterac Valley
Level 65 - Strand of the Ancients
Level 75 - Isle of Conquest
Level 85 - Battle for Gilneas and Twin Peaks
These changes should offer players a more consistently competitive experience in the Battlegrounds as their characters level, as well as provide for more exciting PvP conflict than ever before. Are you eager to try 35-39 Eye of the Storm? How about 45-49 Alterac Valley? Perhaps you'd like to cut your teeth on a 10-14 Arathi Basin.


Let us know what you think in the comments!

Tuesday, November 30, 2010

WoW's 6th Anniversary

It's WoW's 6th Anniversary in-game! Don't forget to log on all your characters on November 30th or later to get the achievement! Last year, the WoW's 5th Anniversary was available for 2 weeks before Blizzard deactivated it.











 

Monday, November 29, 2010

New Realms for Cataclysm (Europe

Originally Posted by Wryxian (Source)
 
We have no plans to open new realms while there exists realms that need greater population. Despite this, as I said, it is a possibility but again, we want more than anything to ensure our existing realms are healthily populated (and people on those realms do too -- it's made clear to us time and time again.)

We do not open new realms because people ask for them, irrespective of how many may ask. We open them when our existing realms cannot take on any more players and when we anticipate an influx of new players. Though we realise a fair group of new players and returning older players may come back to our realms in Cataclysm, they will find their homes on existing realms before we even consider the idea of any new EU English realms.

That's pretty much end of story, and though I'm sorry if this upsets people to hear, we are more concerned about those who play on realms that need a greater population, than those who just want a new realm. We've been telling people on low populated realms that we are wanting to help them out and we want to follow through with that, however we are able to.

If you want a new realm experience, roll on a realm like Magtheridon that's been converted to PVE -- the majority of the population on that realm are low level characters leveling up to endgame. Honestly, it really does feel like a new realm -- there's only a small amount of 80s there at the moment, the rest are leveling up and forming new guilds and behaving seemingly exactly as though the realm was new. By all means, go roll on there and check it out.

If you're wanting a PVP realm instead, roll on the New Player realm -- those realms also have a lot of space to take on lots of new players, and though they don't have that "new realm feel" that converted realms like Magtheridon have, they are as close as you can get to it on the PVP side.

The Story So Far...

Originally Posted by Blizzard (Source)
 
Shattered Hopes

The Lich King's reign of terror was over. As if to affirm that a bright future would soon dawn on Azeroth, other joyful events occurred across the world. Archdruid Malfurion Stormrage was at last freed from his imprisonment by the shadowy Emerald Nightmare through the efforts of his love, High Priestess Tyrande Whisperwind, and her allies. Elsewhere, after years in exile, the highly intelligent gnomes and the fearless Darkspear trolls made gains toward reclaiming their respective homes in Gnomeregan and on the Echo Isles.

Yet just as hope was beginning to surge among Azeroth's races, tragedy struck. The world's elemental spirits grew increasingly erratic, setting off a series of deadly natural disasters. Agents of the nefarious Twilight's Hammer cult surfaced throughout Horde and Alliance cities, spreading word of the impending apocalypse. The world's leaders scrambled to find a solution to Azeroth's growing instability.

In the dwarven bastion of Ironforge, King Magni Bronzebeard undertook a mystic ritual to commune with the earth. The ceremony, however, had an unexpected effect: Magni was transformed into diamond and became fused to the depths of the mountain city itself. In the wake of his petrification, the Bronzebeard, Wildhammer, and Dark Iron clans agreed to rule over Ironforge via the Council of Three Hammers, but the city's future remained uncertain.

Meanwhile, Thrall journeyed to his ancestors' lands in Nagrand, hoping to glean insight from Outland's elemental spirits as well as other respected shaman. In his absence, Thrall appointed Garrosh Hellscream, son of the legendary orc Grom, as acting Horde warchief. Garrosh's brash demeanor inflamed relations between the Horde and the Alliance. A gruesome slaughter of druids in Ashenvale, which the Twilight's Hammer had perpetrated to look like an act of the Horde, escalated tensions further and sowed mistrust among Garrosh's own comrades.

In particular, Garrosh infuriated Cairne Bloodhoof, the wise tauren high chieftain. Believing that the new warchief would lead the Horde to ruin, Cairne challenged Garrosh to a duel of honor. Although the mighty tauren fought valiantly, no amount of strength could have led him to victory. The matriarch of the Grimtotem tauren tribe, Magatha, had poisoned Garrosh's blade, unbeknownst to either of the duel's combatants. Cairne became immobilized after he received a flesh wound during the battle, allowing the new warchief to land a killing blow.

Following the duel, Magatha's agents seized the tauren capital of Thunder Bluff for the Grimtotem. The usurpers also intended to murder Cairne's son, Baine, but the young tauren eluded his assassins and staged a counterattack. Ultimately, Baine and his forces reclaimed Thunder Bluff, expelling Magatha and her traitorous followers from tauren lands forever.

Unaware of these critical events, Thrall received an ominous warning in Nagrand from the Fury of Earth: the fear and turmoil of Azeroth's elementals echoed the condition of Outland just before that world—then known as Draenor—had been ripped apart. Yet Thrall had little time to act on this unsettling revelation....

In a sudden upheaval eclipsing the world's recent elemental unrest, Azeroth shattered. Violent quakes tore through the earth. Mountains of fire and magma burst from the ground. Colossal tidal waves obliterated coastlines and caused widespread flooding.

The Cataclysm had begun.

To be continued in part two of "The Story So Far...".

mages in the money

Mage Monopoly

 mages in the money as blizz removed the ports from dal

i did not make any one pay for ports on the day of 4.0.3a as i do not think ppl should pay 20 to 50 gold a port on my server  more in the weekly report on allyourwowneeds

thank you to
http://www.thedailyblink.com/

Season 9 - PvP Armor Sets Final Preview

Someone pointed out that I never posted a preview of the final models of the Season 9 Armor Sets, I'll probably have time to do multi-races at some point but I'm not going to promise it, I still have tons of work to do before the release of the expansion. (Also, I'm pretty sure the Rogue set is still bugged ... not sure if that's a bug on my side or not, can't seem to fix it)

                         Season 9 - Female





                          Season 9 - male

 








thanks to  http://www.mmo-champion.com

Saturday, November 27, 2010

Cataclysm Professions Pages Update

I'm still working on the final versions of a lot of the Cataclysm pages but I made a first pass on the seriously outdated professions pages and most of them should be fairly useful now!

Alchemy - Cataclysm 
Blacksmithing - Cataclysm

Cooking - Cataclysm

Enchanting - Cataclysm

Engineering - Cataclysm

Inscription - Cataclysm

Jewelcrafting - Cataclysm

Leatherworking - Cataclysm

Tailoring - Cataclysm



from http://www.mmo-champion.com/

Cataclysm Level Flow Map


A lot of people are looking for an updated maps of the zone levels in Cataclysm/Patch 4.0.3a. Zeror posted his map on the forums a few months ago and apparently, this is what tons of you are looking for!




from
http://www.mmo-champion.com/

Friday, November 26, 2010

Darkmoon Cards

hey guys here are the new Darkmoon Trinket

Darkmoon Cards

hey guys here are the new Darkmoon Trinket

AtlasLoot Enhanced v6

Download Links

v6.00.00 Changelog
  • Compatible with World Of Warcraft: Cataclysm.
  • Added support for Atlas 1.18.0
  • New Features: New loot browser, Quicklook revamp, Wishlist revamp, Heirlooms can now be viewed by lvl, button to switch between price and description
  • Added all new dungeon loot: Blackrock Caverns, Throne of the Tides, The Stonecore, Vortex Pinnacle, Lost City of Tol'vir, Grim Batol, Halls of Origination
  • Added all new faction rewards: Baradin's Wardens, Dragonmaw Clan, Hellscream's Reach, Ramkahen, The Earthen Ring, The Guardians of Hyjal, Therazane, Wildhammer Clan
  • Added the following factions into the Classic faction page: Darnassus, Exodar, Gilneas, Gnomeregan, Ironforge, Stormwind, Bilgewater Cartel, Darkspear Trolls, Orgrimmar, Silvermoon City, Thunder Bluff and Undercity
  • Added the following factions into the Wrath of the Lich King page: The Silver Covenant and The Sunreavers
  • Added Tier 11 sets
  • Added Lvl85 PvP sets
  • Added Daily Cooking rewards.
  • Added new Darkmoon Faire trinkets
  • Updated Crafting professions (Blacksmithing, Cooking, Engineering, First Aid, Jewelcrafting and Mining) with new Cataclsym recipes.
  • Updated events: Brewfest and Love is in the Air.
  • Reorganized Companions, Mounts and Tabard pages. All new Companions, Mounts and Tabards added.
  • New collection page - Transformation items.
  • Converted all PvP prices into the new Honor Point system.
  • Converted all Badge and Emblem gear into the new Justice Point system.
  • Tons of minor fixes and additions

    Wednesday, November 24, 2010

    update

    Maintenance Status - US Servers are up

    What's in Patch 4.0.3a

    What is not in:
    • Creating worgen/goblin characters
    • Worgen/Goblin start zones
    • Archeology
    • Professions past 450 (Illustrious Grand Master)
    • Guild leveling
    • Guild achievements
    • Eastern Kingdoms/Kalimdor flight
    • New Zones (80+)
    What is in:
    • Portals in Dalaran/Shattrath Removed
    • Class trainers in Dalaran where portals once were
    • New race-class combinations (excluding worgen/goblin)
    • New Gnome/Troll starting areas
    • Changes to existing zones
    • New cata load screens
    • New cata intro cinematic
    • New cata login screen
    • New music
    • City Quartermasters, with rep tabards
    • Bug fixes
    • Class balancing
    • Druids, paladins, priests, and shaman will have their talent trees reset
    • Experience required to gain levels 71 through 80 is being reduced by 20%
    • New tamable hunter pets (Monkey, fox, dog, and beetle, as well as new skins for existing pet classes.)